/**
 * Created on 2007-04-22 12:24
 */
package game.media.gfx;

import java.awt.Color;

/**
 * @author David Wallin
 * 
 * The normal block state
 */
public class BlockStateNormal extends BlockState
{
	/**
	 * Constructor, calls super
	 */
	public BlockStateNormal(Entity entity)
	{
		super(entity);
	}
	
	/* (non-Javadoc)
	 * @see game.BlockState#draw()
	 */
	@Override
	public void draw(Color color)
	{
		m_RenderManager.fillRect(m_Entity.getXpos(), m_Entity.getYpos(), m_Entity.getWidth(), m_Entity.getHeight(), color);
	}
}
